It's said that simple ideas are often the best, and that seems to be an adage Digital Chocolate is currently using to its advantage.
You see, while other mobile game publishers clamour to make visually more impressive, feature-packed games, DC is keeping it simple and delivering games that'd give Tetris a run for its money in terms of addictiveness. Its recent Tornado Mania 3D, for instance, was a joyfest of a one-button game. And even if Bumper Car City doesn't match it for long-term thrills, it nevertheless shares the publisher's current game mechanic philosophy. Both titles are perfectly suited to mobile phones and more playable than the majority of more complex alternatives.
Following in the footsteps of the above two examples is Kamikaze Robots. The game is set in a distant future where powerful, sophisticated machines build their own mechanical giants to bounce down hills for entertainment. It'd almost be a sad, bleak thought if the kamikaze robots in question weren't so cute, and if bouncing them down hills wasn't so much fun.
You start the game as the most basic of droids. Like each of the subsequent 28 races, the first begins with you perched at the top of a jagged, bumpy hill, where a large mechanical foot kicks your bot's bot. Your avatar then begins to tumble down the hill, spinning as he does so. Your job consists of making sure his feet always hit the ground when he lands. That's because landing on any other body part damages your robot and if he explodes before you've reached the finish line, you'll lose the race.
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